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Spellmaster II Dev Blog

News and updates for Spellmaster II


Tinytimrob

Spellmaster II Patch Notes: 0.0.24


A new update is now available for Spellmaster II (version 0.0.24, based on source code revision ec94a3ee5524). Patch notes for this version follow.


Spellmaster II Preview Release 0.0.24 (20 January 2017)

This update provides updates to the Intryon game mode.


Intryon updates
• Fix artwork on Corruptor and Rascal; some transparent spaces were missing.
• Add in the final Morta sketches. All Intryon starter cards should now have some initial concept art associated with it. This is a huge milestone, thanks Trevor 😄

Updating to this version is strongly advised if you are using Spellmaster II to play games of Intryon.

 


Reporting Bugs
If you find any bugs, please report them on the official issue tracker (https://bitbucket.org/Ginever/spellmaster-2/issues). This will help us to weed out and fix bugs faster and more efficiently. Thank you.


Tinytimrob

Spellmaster II Patch Notes: 0.0.23


A new update is now available for Spellmaster II (version 0.0.23, based on source code revision 6e58638b320e). Patch notes for this version follow.


Spellmaster II Preview Release 0.0.23 (18 January 2017)

This update provides updates to the Intryon game mode.


Intryon updates
• ForGodSakesIntryon (the card framing tool) has been reworked in order to prepare for the fork of Intryon into its own game. The update now builds frames via rule application instead of manually typing out each card description. As a result, all of the cards have been reframed.
• The card frames have been updated to increase quality, with each race now having its own separate colour of frame.

Miscellaneous
• The bug tracking link has been updated to point to the new Bitbucket issue tracker.

Please be aware!
This is the first version built using a new repository format, as it was changed in order to move the repository away from the GA's dedicated server. As a result of this, any previous revision hashes that have been mentioned (e.g. in release notes, bleeding snapshot builds, support tickets, etc) will no longer be applicable. In addition, there may consequently be some bugs or other teething issues which crop up as a result of this. Please keep an eye out for them.

Updating to this version is strongly advised if you are using Spellmaster II to play games of Intryon.

 


Reporting Bugs
If you find any bugs, please report them on the official issue tracker (https://bitbucket.org/Ginever/spellmaster-2/issues). This will help us to weed out and fix bugs faster and more efficiently. Thank you.


Tinytimrob

Spellmaster II Patch Notes: 0.0.22


A new update is now available for Spellmaster II (version 0.0.22, based on source code revision 3a953c45d277). Patch notes for this version follow.


Spellmaster II Preview Release 0.0.22 (14 January 2017)

This update provides updates to the Intryon game mode.


Intryon updates
• The Protector mechanic has been modified to require matching stances.
• Concept artwork has been added for the Corruptor and Rascal.

Miscellaneous
• Copyright has been updated for 2017.
• All references to The Ginever Alliance have been corrected to Ginever Entertainment to reflect the new organization structure.

 

Updating to this version is strongly advised if you are using Spellmaster II to play games of Intryon.

 


Reporting Bugs
Due to the change in organization structure, the bug tracker has been moved to Atlassian Bitbucket. Consequently, if you find any bugs, please report them at the new location (https://bitbucket.org/Ginever/spellmaster-2/issues). This will help us to weed out and fix bugs faster and more efficiently. Thank you.


Tinytimrob

Spellmaster II Patch Notes: 0.0.21


A new update is now available for Spellmaster II (version 0.0.21, based on source code revision 3b832670332d). Patch notes for this version follow.


Spellmaster II Preview Release 0.0.21 (30 December 2016)

This update provides balance changes to the Intryon game mode.


Intryon balance changes
• The starting life for all games is now 40.
• Added new keyword Parasitic Immunity which has been added to two Mirali ships.
• Campari E'lun has been completely redesigned. it is now a 2/1/2 that gets +1 firepower if you have a Mineral Field in play.
• Nesura B'lar loses Adaptable but is now Constructor 2+X where X is number of Mineral Field cards in play.
• Mineral Field is now free to play and gains the ability 'When this technology enters play, draw a card'.

Updating to this version is strongly advised if you are using Spellmaster II to play games of Intryon.

 


Reporting Bugs
If you find any bugs, please report them on our JIRA bug tracker located at jira.ginever.net. This will help us to weed out and fix bugs faster and more efficiently. Thank you.


Tinytimrob

Spellmaster II Patch Notes: 0.0.20


A new update is now available for Spellmaster II (version 0.0.20, based on source code revision 046dd8938fc4). Patch notes for this version follow.


Spellmaster II Preview Release 0.0.20 (23 December 2016)

This update provides minor updates to the Intryon game mode.


Bug fixes
• Fixed a random crash which could sometimes occur when scrolling the friend list.

Intryon-related changes
• The humanoid race is now called the Valadians. Most parts of the game have been updated to reflect this.
• Stiletto has been re-balanced and is now a 2/0/2.

Updating to this version is strongly advised if you are using Spellmaster II to play games of Intryon.

 


Reporting Bugs
If you find any bugs, please report them on our JIRA bug tracker located at jira.ginever.net. This will help us to weed out and fix bugs faster and more efficiently. Thank you.



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