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Spellmaster II Patch Notes: 0.0.12


Tinytimrob

A new update is now available for Spellmaster II (version 0.0.12, based on source code revision 6600434cbb27). Patch notes for this version follow.


Spellmaster II Preview Release 0.0.12 (14 April 2016)

Improvements:

  • Added code to calculate converted resource cost for Intryon cards. This value is now appended to card names in the deck builder and the manually add card dialog.
  • Implement a pseudorandom shuffle for Intryon games where you are guaranteed to be able to play ships for the first 3 turns (experimental). This shuffle mode can be toggled on/off as a battle setting in the lobby screen.
  • 7 cards are now automatically drawn at the beginning of an Intryon game. Mulligan now also draws 7 cards after being used. Performing a mulligan also now runs the pseudoshuffle if it is enabled.

Balance changes:

  • Add a new 3-cost Mirali ship (T'Piro Eldar) based on a card idea from Martin. The purpose is to experiment with an alternative Mirali starter deck build that might be more balanced (they are heavily weighted in 4-cost ships currently and they seem to have a strong edge here causing them to win most games).
  • Reduced cost-per-round of Electromagnetic Disruptor activated ability from 4 to 3.
  • Nerfed the Prismatic Inverter Lens.

Bug fixes:

  • Fix updated Kiro Miral having incorrect rarity set.
  • Allow round to be decremented back to 0.
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