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Spellmaster II Patch Notes: 0.0.12


A new update is now available for Spellmaster II (version 0.0.12, based on source code revision 6600434cbb27). Patch notes for this version follow.

Spellmaster II Preview Release 0.0.12 (14 April 2016)


  • Added code to calculate converted resource cost for Intryon cards. This value is now appended to card names in the deck builder and the manually add card dialog.
  • Implement a pseudorandom shuffle for Intryon games where you are guaranteed to be able to play ships for the first 3 turns (experimental). This shuffle mode can be toggled on/off as a battle setting in the lobby screen.
  • 7 cards are now automatically drawn at the beginning of an Intryon game. Mulligan now also draws 7 cards after being used. Performing a mulligan also now runs the pseudoshuffle if it is enabled.

Balance changes:

  • Add a new 3-cost Mirali ship (T'Piro Eldar) based on a card idea from Martin. The purpose is to experiment with an alternative Mirali starter deck build that might be more balanced (they are heavily weighted in 4-cost ships currently and they seem to have a strong edge here causing them to win most games).
  • Reduced cost-per-round of Electromagnetic Disruptor activated ability from 4 to 3.
  • Nerfed the Prismatic Inverter Lens.

Bug fixes:

  • Fix updated Kiro Miral having incorrect rarity set.
  • Allow round to be decremented back to 0.
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