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Launcher for GinENGINE games

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LCH-704 (Feature Request)

Add support for CDN mirrors

Description

This feature will allow to have different servers serving the content which will be a requirement when there will be lots of requests to the main servers.

1.The launcher should be able to detect which server is the best for the client.
This can be implemented having an auto config on the server selection in the launcher config.
2. The launcher should check for the status of the server which can probably be in those states: Under heavy load, normal, offline, out of sync(this is when the server is syncronizing with the master.).
3.The auth token used with the download of a file will be verified by the mirror against the master in this way the server can be sure that the request is valid.

Related Issues

This issue is not related to any other issues

User Feedback

Recommended Comments

Tinytimrob
Current Assignee Project Manager

Posted

Confirmed issue

In general I'm in agreement that this feature would be good, although it is likely to not be implemented for a while. (There are a lot of other higher priority tasks)

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